{"id":1013,"date":"2025-03-13T07:23:30","date_gmt":"2025-03-13T06:23:30","guid":{"rendered":"http:\/\/www.fulgor-it.info\/wordpress\/?p=1013"},"modified":"2025-03-13T10:40:39","modified_gmt":"2025-03-13T09:40:39","slug":"jai-modifie-une-classe-cpp-pour-afficher-correctement-le-labyrinthe-genere","status":"publish","type":"post","link":"http:\/\/www.fulgor-it.info\/wordpress\/jai-modifie-une-classe-cpp-pour-afficher-correctement-le-labyrinthe-genere\/","title":{"rendered":"J&rsquo;ai modifi\u00e9 une classe CPP pour afficher correctement le labyrinthe g\u00e9n\u00e9r\u00e9"},"content":{"rendered":"<div class=\"pf-content\">\n<p>Le widget 2D et la vue 3D OpenGL ne correspondaient pas : la direction des murs et des chemins \u00e9tait invers\u00e9e. <\/p>\n\n\n\n<p>J&rsquo;ai modifi\u00e9 la classe qui s&rsquo;occupe du rendu en OpenGL avec le signe &#8211; pour que les coordonn\u00e9es des murs soient dessin\u00e9es correctement. J&rsquo;ai aussi modifi\u00e9 la position de la cam\u00e9ra. Donc -x \u00e0 la place de x.<\/p>\n\n\n\n<p>J&rsquo;ai test\u00e9 avec GNU_LINUX. Le r\u00e9sultat me convenait.<\/p>\n\n\n\n<p>J&rsquo;ai fabriqu\u00e9 un ex\u00e9cutable pour Windows 11 avec les dlls que l&rsquo;ex\u00e9cutable a besoin pour fonctionner.<\/p>\n\n\n\n<p><img decoding=\"async\" loading=\"lazy\" width=\"800\" height=\"572\" class=\"wp-image-1019\" style=\"width: 100px;\" src=\"http:\/\/www.fulgor-it.info\/wordpress\/wp-content\/uploads\/2025\/03\/Qt_logo_neon_2022.svg_.png\" alt=\"\" srcset=\"http:\/\/www.fulgor-it.info\/wordpress\/wp-content\/uploads\/2025\/03\/Qt_logo_neon_2022.svg_.png 800w, http:\/\/www.fulgor-it.info\/wordpress\/wp-content\/uploads\/2025\/03\/Qt_logo_neon_2022.svg_-300x215.png 300w, http:\/\/www.fulgor-it.info\/wordpress\/wp-content\/uploads\/2025\/03\/Qt_logo_neon_2022.svg_-768x549.png 768w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/><\/p>\n<\/div><div id='share-me'><ul class='share-left'><li><a href=\"http:\/\/www.facebook.com\/sharer.php?u=http:\/\/www.fulgor-it.info\/wordpress\/jai-modifie-une-classe-cpp-pour-afficher-correctement-le-labyrinthe-genere\/&t=J%26rsquo%3Bai+modifi%C3%A9+une+classe+CPP+pour+afficher+correctement+le+labyrinthe+g%C3%A9n%C3%A9r%C3%A9\" alt=\"Share on Facebook\" title=\"Share on Facebook\"   onclick=\"return smWindowpop(this.href,545,433)\"><img alt = \"\" src = \"http:\/\/www.fulgor-it.info\/wordpress\/wp-content\/plugins\/share-me\/\/assets\/images\/leaf\/facebook.png\"  height=\"32px\"  width=\"32px\"><\/a><\/li><li><a href=\"https:\/\/plusone.google.com\/_\/+1\/confirm?hl=fr-FR&url=http:\/\/www.fulgor-it.info\/wordpress\/jai-modifie-une-classe-cpp-pour-afficher-correctement-le-labyrinthe-genere\/\" alt=\"Share on Google+\" title=\"Share on Google+\"  target=\"_blank\" onclick=\"return smWindowpop(this.href,545,433)\"><img alt = \"\" src = \"http:\/\/www.fulgor-it.info\/wordpress\/wp-content\/plugins\/share-me\/\/assets\/images\/leaf\/googleplus.png\"  height=\"32px\"  width=\"32px\"><\/a><\/li><li><a href=\"http:\/\/www.tumblr.com\/share\/photo?source=&caption=J%26rsquo%3Bai+modifi%C3%A9+une+classe+CPP+pour+afficher+correctement+le+labyrinthe+g%C3%A9n%C3%A9r%C3%A9&clickthru=http%3A%2F%2Fwww.fulgor-it.info%2Fwordpress%2Fjai-modifie-une-classe-cpp-pour-afficher-correctement-le-labyrinthe-genere%2F\" title=\"Share on Tumblr\"  onclick=\"return smWindowpop(this.href,545,433)\"> <img alt = \"\" src = \"http:\/\/www.fulgor-it.info\/wordpress\/wp-content\/plugins\/share-me\/\/assets\/images\/leaf\/tumblr.png\"  height=\"32px\"  width=\"32px\"><\/a><\/li><\/ul><\/div><br\/>","protected":false},"excerpt":{"rendered":"<p>Le widget 2D et la vue 3D OpenGL ne correspondaient pas : la direction des murs et des chemins \u00e9tait invers\u00e9e. <\/p>\n<p>J&rsquo;ai modifi\u00e9 la classe qui s&rsquo;occupe du rendu en OpenGL avec le signe &#8211; pour que les coordonn\u00e9es des murs soient dessin\u00e9es correctement. J&rsquo;ai aussi modifi\u00e9 la position de la cam\u00e9ra. Donc -x \u00e0 [&#8230;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1,5,266],"tags":[194],"_links":{"self":[{"href":"http:\/\/www.fulgor-it.info\/wordpress\/wp-json\/wp\/v2\/posts\/1013"}],"collection":[{"href":"http:\/\/www.fulgor-it.info\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.fulgor-it.info\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.fulgor-it.info\/wordpress\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.fulgor-it.info\/wordpress\/wp-json\/wp\/v2\/comments?post=1013"}],"version-history":[{"count":3,"href":"http:\/\/www.fulgor-it.info\/wordpress\/wp-json\/wp\/v2\/posts\/1013\/revisions"}],"predecessor-version":[{"id":1020,"href":"http:\/\/www.fulgor-it.info\/wordpress\/wp-json\/wp\/v2\/posts\/1013\/revisions\/1020"}],"wp:attachment":[{"href":"http:\/\/www.fulgor-it.info\/wordpress\/wp-json\/wp\/v2\/media?parent=1013"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.fulgor-it.info\/wordpress\/wp-json\/wp\/v2\/categories?post=1013"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.fulgor-it.info\/wordpress\/wp-json\/wp\/v2\/tags?post=1013"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}